1 #ifndef CORE_PLAYER_STATE_HPP
2 #define CORE_PLAYER_STATE_HPP
4 #include <BLIB/Tilemap/Position.hpp>
Gender
Possible genders for the player.
Core classes and functionality for both the editor and game.
Basic inventory class for managing player items.
Maintains the information required to populate the peopledex.
unsigned int whiteoutSpawn
bool hasLivingPeoplemon() const
Returns whether or not the player has any living peoplemon.
std::vector< pplmn::OwnedPeoplemon > peoplemon
State()
Initializes to default values.
void healPeoplemon()
Restores HP and removes all ailments.
bool evolutionPending() const
Returns whether or not any peoplemon have a pending evolution.
std::unordered_set< std::string > visitedTowns
bl::tmap::Position savePos
Peoplemon storage system for extra peoplemon the player has.