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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <BLIB/Serialization.hpp>
#include <Core/Items/Id.hpp>
#include <Core/Peoplemon/Ailment.hpp>
#include <Core/Peoplemon/Id.hpp>
#include <Core/Peoplemon/OwnedMove.hpp>
#include <Core/Peoplemon/SpecialAbility.hpp>
#include <Core/Peoplemon/Stats.hpp>
#include <Core/Peoplemon/Type.hpp>
#include <string>
Go to the source code of this file.
Classes | |
class | core::pplmn::OwnedPeoplemon |
Represents an instance of a peoplemon. Can be a wild peoplemon, trainer, or player peoplemon. Only contains persistent data specific to the individual peoplemon. More... | |
struct | bl::serial::SerializableObject< core::pplmn::OwnedPeoplemon > |
Namespaces | |
editor | |
All classes and functionality used for implementing the game editor. | |
editor::component | |
core | |
Core classes and functionality for both the editor and game. | |
core::pplmn | |
Collection of classes and enums pertaining to Peoplemon themselves. | |
bl | |
bl::serial | |