Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
OwnedPeoplemon.hpp File Reference
#include <BLIB/Serialization.hpp>
#include <Core/Items/Id.hpp>
#include <Core/Peoplemon/Ailment.hpp>
#include <Core/Peoplemon/Id.hpp>
#include <Core/Peoplemon/OwnedMove.hpp>
#include <Core/Peoplemon/SpecialAbility.hpp>
#include <Core/Peoplemon/Stats.hpp>
#include <Core/Peoplemon/Type.hpp>
#include <string>

Go to the source code of this file.

Classes

class  core::pplmn::OwnedPeoplemon
 Represents an instance of a peoplemon. Can be a wild peoplemon, trainer, or player peoplemon. Only contains persistent data specific to the individual peoplemon. More...
 
struct  bl::serial::SerializableObject< core::pplmn::OwnedPeoplemon >
 

Namespaces

 editor
 All classes and functionality used for implementing the game editor.
 
 editor::component
 
 core
 Core classes and functionality for both the editor and game.
 
 core::pplmn
 Collection of classes and enums pertaining to Peoplemon themselves.
 
 bl
 
 bl::serial