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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <BLIB/Particles.hpp>
#include <BLIB/Util/Random.hpp>
#include <Core/Properties.hpp>
#include <glm/glm.hpp>
Go to the source code of this file.
Classes | |
struct | core::battle::view::PeoplemonSpark |
Particle system spark for peoplemon animations. More... | |
struct | core::battle::view::PeoplemonSparkGpu |
Particle system spark GPU payload for peoplemon animations. More... | |
struct | core::battle::view::PeoplemonSparkGlobalShaderPayload |
Global descriptor set payload for spark particle system renderer. More... | |
struct | bl::pcl::RenderConfigMap< PeoplemonSpark > |
class | core::battle::view::SparkExplosionEmitter |
Particle system spark emitter for explosions. More... | |
class | core::battle::view::SparkImplosionEmitter |
Particle system spark emitter for implosions. More... | |
class | core::battle::view::SparkAffector |
Particle system spark affector. More... | |
class | core::battle::view::SparkSink |
Particle system spark sink. More... | |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::battle | |
Collection of classes used for peoplemon battling. | |
core::battle::view | |
Collection of classes that compose the BattleView. | |
bl | |
bl::pcl | |