Particle system spark emitter for explosions.
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#include <PeoplemonSpark.hpp>
Particle system spark emitter for explosions.
Definition at line 107 of file PeoplemonSpark.hpp.
◆ SparkExplosionEmitter()
core::battle::view::SparkExplosionEmitter::SparkExplosionEmitter |
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const glm::vec2 & |
origin | ) |
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inline |
◆ ~SparkExplosionEmitter()
virtual core::battle::view::SparkExplosionEmitter::~SparkExplosionEmitter |
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virtualdefault |
◆ setEnabled()
void core::battle::view::SparkExplosionEmitter::setEnabled |
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bool |
e | ) |
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inline |
◆ CreateRate
constexpr float core::battle::view::SparkExplosionEmitter::CreateRate = 200.f |
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staticconstexpr |
◆ MaxSpawn
constexpr unsigned int core::battle::view::SparkExplosionEmitter::MaxSpawn = 50 |
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staticconstexpr |
The documentation for this class was generated from the following file: