Particle system spark emitter for implosions.
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#include <PeoplemonSpark.hpp>
Particle system spark emitter for implosions.
Definition at line 157 of file PeoplemonSpark.hpp.
◆ SparkImplosionEmitter()
core::battle::view::SparkImplosionEmitter::SparkImplosionEmitter |
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◆ ~SparkImplosionEmitter()
virtual core::battle::view::SparkImplosionEmitter::~SparkImplosionEmitter |
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virtualdefault |
◆ setEnabled()
void core::battle::view::SparkImplosionEmitter::setEnabled |
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bool |
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const glm::vec2 & |
origin = {} |
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◆ CreateRate
constexpr float core::battle::view::SparkImplosionEmitter::CreateRate = 200.f |
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staticconstexpr |
◆ MaxSpawn
constexpr unsigned int core::battle::view::SparkImplosionEmitter::MaxSpawn = 50 |
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staticconstexpr |
The documentation for this class was generated from the following file: