Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Types | Public Member Functions | Static Public Member Functions | List of all members
editor::component::EditMap::AddNpcSpawnAction Class Reference

#include <MapActions.hpp>

Inherits editor::component::EditMap::Action.

Public Types

using Ptr = std::shared_ptr< Action >
 

Public Member Functions

virtual ~AddNpcSpawnAction ()=default
 
virtual bool apply (EditMap &map) override
 
virtual bool undo (EditMap &map) override
 
virtual const char * description () const override
 

Static Public Member Functions

static Action::Ptr create (const core::map::CharacterSpawn &s, unsigned int i)
 

Detailed Description

Definition at line 461 of file MapActions.hpp.

Member Typedef Documentation

◆ Ptr

using editor::component::EditMap::Action::Ptr = std::shared_ptr<Action>
inherited

Definition at line 632 of file EditMap.hpp.

Constructor & Destructor Documentation

◆ ~AddNpcSpawnAction()

virtual editor::component::EditMap::AddNpcSpawnAction::~AddNpcSpawnAction ( )
virtualdefault

Member Function Documentation

◆ apply()

bool editor::component::EditMap::AddNpcSpawnAction::apply ( EditMap map)
overridevirtual

Definition at line 1136 of file MapActions.cpp.

◆ create()

EditMap::Action::Ptr editor::component::EditMap::AddNpcSpawnAction::create ( const core::map::CharacterSpawn s,
unsigned int  i 
)
static

Definition at line 1127 of file MapActions.cpp.

◆ description()

const char * editor::component::EditMap::AddNpcSpawnAction::description ( ) const
overridevirtual

Definition at line 1149 of file MapActions.cpp.

◆ undo()

bool editor::component::EditMap::AddNpcSpawnAction::undo ( EditMap map)
overridevirtual

Definition at line 1142 of file MapActions.cpp.


The documentation for this class was generated from the following files: