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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Namespaces | |
rdr | |
Contains renderer components for custom GUI elements. | |
Classes | |
class | AnimationWindow |
A basic window to choose and view animations. More... | |
class | BehaviorEditor |
Inline GUI elements with openable window for editing behaviors. More... | |
class | CatchRegionWindow |
Window that opens to edit a catch region in maps. More... | |
class | CharacterSpawnWindow |
Editing window for character spawns. Manages NPCs and trainers. More... | |
class | ConversationNode |
Helper component for editing individual conversation nodes. More... | |
class | ConversationTree |
Special component that renders a clickable tree view of a conversation. More... | |
class | ConversationWindow |
A window for choosing and editing conversations. More... | |
class | EditMap |
Wrapper over the core::Map class that is directly usable in a bl::gui::GUI. More... | |
class | EventEditor |
Map event editor dialog. More... | |
class | GameTestingWindow |
class | HighlightRadioButton |
Helper GUI component that functions as a RadioButton but also renders a conspicuous highlight when it is active. More... | |
class | ItemEditorWindow |
Window for editing an individual item in the item database. More... | |
class | ItemSelector |
Wrapper over ComboBox that allows selection of any item in the item database. More... | |
class | LightPreview |
Helper component that displays an image with a light level overlaid on it. More... | |
class | LightSlider |
Light level slider. More... | |
class | MoveEditorWindow |
Editor window to edit moves in the move database. More... | |
class | MoveSelector |
Combobox for selecting moves. More... | |
class | NewMapDialog |
Dialog for creating new maps. More... | |
class | NpcEditorWindow |
Editor for NPC files. More... | |
class | OwnedPeoplemonWindow |
Window for editing owned Peoplemon. More... | |
class | PeoplemonEditorWindow |
class | PeoplemonSelector |
Special combobox for Peoplemon ids. More... | |
class | PlaylistEditorWindow |
The playlist editor and chooser. More... | |
class | RenderMapWindow |
Options window to help trigger map renderings. More... | |
class | ScriptSelector |
GUI component for selecting or writing scripts. Performs syntax validation as well. More... | |
class | StatBox |
Provides an inline GUI entry for stats in either EV mode or IV mode. More... | |
class | TrainerEditorWindow |
Editor for NPC files. More... | |
class | TypeSelector |
Wrapper around ComboBox for Peoplemon types. More... | |
class | WeatherSelect |
Helper component to select weather. More... | |
Typedefs | |
using | FileUtil = bl::util::FileUtil |
Functions | |
void | openAnimationEditor () |
typedef bl::util::FileUtil editor::component::FileUtil |
Definition at line 15 of file NPCEditorWindow.cpp.
void editor::component::openAnimationEditor | ( | ) |
Definition at line 20 of file OpenAnimationEditor.cpp.