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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Represents a character to be spawned into a map on load. More...
#include <CharacterSpawn.hpp>
Public Member Functions | |
CharacterSpawn ()=default | |
Construct a new Character Spawn object. More... | |
CharacterSpawn (const bl::tmap::Position &pos, const std::string &file) | |
Construct a new Character Spawn object. More... | |
Public Attributes | |
bl::tmap::Position | position |
std::string | file |
Represents a character to be spawned into a map on load.
Definition at line 19 of file CharacterSpawn.hpp.
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default |
Construct a new Character Spawn object.
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inline |
Construct a new Character Spawn object.
pos | The position to spawn at |
file | The file to load from |
Definition at line 35 of file CharacterSpawn.hpp.
std::string core::map::CharacterSpawn::file |
Definition at line 21 of file CharacterSpawn.hpp.
bl::tmap::Position core::map::CharacterSpawn::position |
Definition at line 20 of file CharacterSpawn.hpp.