Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Member Functions | Protected Member Functions | List of all members
core::script::DebugScriptContext Class Reference

Script context for debug scripts ran from the terminal. More...

#include <DebugScriptContext.hpp>

+ Inheritance diagram for core::script::DebugScriptContext:

Public Member Functions

 DebugScriptContext (system::Systems &systems)
 Construct a new Debug Script Context. More...
 

Protected Member Functions

virtual void addCustomSymbols (bl::script::SymbolTable &table) const override
 

Detailed Description

Script context for debug scripts ran from the terminal.

Definition at line 21 of file DebugScriptContext.hpp.

Constructor & Destructor Documentation

◆ DebugScriptContext()

core::script::DebugScriptContext::DebugScriptContext ( system::Systems systems)

Construct a new Debug Script Context.

Parameters
systemsThe main game systems

Definition at line 10 of file DebugScriptContext.cpp.

Member Function Documentation

◆ addCustomSymbols()

void core::script::DebugScriptContext::addCustomSymbols ( bl::script::SymbolTable &  table) const
overrideprotectedvirtual

Definition at line 13 of file DebugScriptContext.cpp.


The documentation for this class was generated from the following files: