Peoplemon  0.1.0
Peoplemon 3 game source documentation
Modules | Classes
Core

Collection of core classes that do not belong anywhere else. More...

Modules

 AI
 Collection of classes and utilities for implementing AI.
 
 Events
 Collection of event types that are propagated through the engine event bus.
 
 Files
 Collection of data classes that provide saving and loading of different game file formats.
 
 PlayerInput
 Peoplemon specific input functionality around the BLIB input system.
 
 Items
 Collection of enums and classes for managing and using items.
 
 Maps
 Collection of classes responsible for loading, editing, rendering, and updating maps.
 
 Peoplemon
 Collection of classes and enums pertaining to Peoplemon themselves.
 
 Player
 Collection of classes for managing player state and functionality.
 
 CoreResources
 Collection of utilities for resource bundling and management.
 
 Scripts
 Collection of helpers and contexts for in-game scripts.
 
 HUD
 Helper classes and utilities for the HUD.
 
 Systems
 Collection of core game systems shared between the game and the editor.
 

Classes

class  core::Properties
 Wrapper around bl::engine::Configuration. Provides application configuration in variables that may be accessed without performing look ups, and hides the string config names. More...
 

Detailed Description

Collection of core classes that do not belong anywhere else.