Peoplemon  0.1.0
Peoplemon 3 game source documentation
SpecialAbility.hpp
Go to the documentation of this file.
1 #ifndef CORE_PEOPLEMON_ABILITY_HPP
2 #define CORE_PEOPLEMON_ABILITY_HPP
3 
4 #include <cstdint>
5 
6 namespace core
7 {
8 namespace pplmn
9 {
16 enum struct SpecialAbility : std::uint8_t {
17  None = 0,
18  BoardGameMaster = 1,
19  Chillaxed = 2,
20  Classy = 3,
21  Goon = 4,
22  QuickDraw = 5,
23  AlwaysFriendly = 6,
24  Sassy = 7,
25  ImpulseBuy = 8,
26  RunAway = 9,
27  MrExtra = 10,
28  BeefedUp = 11,
29  Reserved = 12,
30  DukeOfJokes = 13,
31  Engaging = 14,
32  SnackShare = 15,
33  DerpDerp = 16,
34  Klutz = 17,
35  GenderBend = 18,
36  Garbage = 19,
37  BikeMechanic = 20,
38  SidetrackTeach = 21,
39  NoJokeTeach = 22,
40  FieryTeach = 23,
41  ExperiencedTeach = 24,
42  NewTeach = 25,
43  DozeOff = 26,
44  DouseFlames = 27,
45  Flirty = 28,
46  UndyingFaith = 29,
47  TooCool = 30,
48  FakeStudy = 31,
49  Alcoholic = 32,
50  TotalBro = 33,
51  TotalMom = 34,
52  CantSwim = 35,
53  AllNighter = 36,
54  AilmentSaturated = 37,
55  Adament = 38,
56  AbsolutePitch = 39,
57  GamemakerVirus = 40,
58  Snapshot = 41,
59  GetBaked = 42
60 };
61 
62 } // namespace pplmn
63 } // namespace core
64 
65 #endif
SpecialAbility
Represents a special ability that a Peoplemon may have.
Core classes and functionality for both the editor and game.