Peoplemon
0.1.0
Peoplemon 3 game source documentation
include
Core
Peoplemon
Ailment.hpp
Go to the documentation of this file.
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#ifndef CORE_PEOPLEMON_AILMENT_HPP
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#define CORE_PEOPLEMON_AILMENT_HPP
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#include <cstdint>
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namespace
core
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{
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namespace
pplmn
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{
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enum struct
Ailment
: std::uint8_t {
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None
= 0,
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Annoyed
= 2,
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Frustrated
= 3,
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Sticky
= 5,
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Sleep
= 6,
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Frozen
= 7
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};
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}
// namespace pplmn
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}
// namespace core
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#endif
core::pplmn::Ailment
Ailment
Represents an ailment that a Peoplemon can have.
Definition:
Ailment.hpp:16
core::pplmn::Ailment::Sleep
@ Sleep
core::pplmn::Ailment::Frozen
@ Frozen
core::pplmn::Ailment::None
@ None
core::pplmn::Ailment::Annoyed
@ Annoyed
core::pplmn::Ailment::Sticky
@ Sticky
core::pplmn::Ailment::Frustrated
@ Frustrated
core
Core classes and functionality for both the editor and game.
Definition:
Conversation.hpp:15
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