1 #ifndef CORE_EVENTS_WEATHER_HPP
2 #define CORE_EVENTS_WEATHER_HPP
Core classes and functionality for both the editor and game.
Fired when weather starts.
const map::Weather::Type type
The type of weather that started.
WeatherStarted(map::Weather::Type type)
Creates a weather started event.
Fired when weather stops.
WeatherStopped(map::Weather::Type type)
Creates a weather stopped event.
const map::Weather::Type type
The type of weather that stopped.
Fired when thunder happens.