Peoplemon  0.1.0
Peoplemon 3 game source documentation
StorageSystem.hpp
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1 #ifndef CORE_EVENTS_STORAGESYSTEM_HPP
2 #define CORE_EVENTS_STORAGESYSTEM_HPP
3 
4 namespace core
5 {
6 namespace event
7 {
15 
23 
24 } // namespace event
25 } // namespace core
26 
27 #endif
Core classes and functionality for both the editor and game.
Fired when the storage system should be opened.
Fired when the storage system is closed.