Peoplemon
0.1.0
Peoplemon 3 game source documentation
include
Core
Events
StorageSystem.hpp
Go to the documentation of this file.
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#ifndef CORE_EVENTS_STORAGESYSTEM_HPP
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#define CORE_EVENTS_STORAGESYSTEM_HPP
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namespace
core
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{
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namespace
event
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{
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struct
StorageSystemOpened
{};
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struct
StorageSystemClosed
{};
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}
// namespace event
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}
// namespace core
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#endif
core
Core classes and functionality for both the editor and game.
Definition:
Conversation.hpp:15
core::event::StorageSystemOpened
Fired when the storage system should be opened.
Definition:
StorageSystem.hpp:14
core::event::StorageSystemClosed
Fired when the storage system is closed.
Definition:
StorageSystem.hpp:22
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