Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
StorageSystem.hpp File Reference

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Classes

struct  core::event::StorageSystemOpened
 Fired when the storage system should be opened. More...
 
struct  core::event::StorageSystemClosed
 Fired when the storage system is closed. More...
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::event
 Namespace containing all the event types that propagate through the event bus.