Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Types | Public Member Functions | Public Attributes | List of all members
bl::serial::SerializableObject< core::file::Behavior::Path > Struct Reference

#include <Behavior.hpp>

+ Inheritance diagram for bl::serial::SerializableObject< core::file::Behavior::Path >:

Public Types

using P = core::file::Behavior::Path
 

Public Member Functions

 SerializableObject ()
 

Public Attributes

SerializableField< 1, P, std::vector< P::Pace > > paces
 
SerializableField< 2, P, bool > reverse
 

Detailed Description

Definition at line 221 of file Behavior.hpp.

Member Typedef Documentation

◆ P

using bl::serial::SerializableObject< core::file::Behavior::Path >::P = core::file::Behavior::Path

Definition at line 222 of file Behavior.hpp.

Constructor & Destructor Documentation

◆ SerializableObject()

bl::serial::SerializableObject< core::file::Behavior::Path >::SerializableObject ( )
inline

Definition at line 227 of file Behavior.hpp.

Member Data Documentation

◆ paces

SerializableField<1, P, std::vector<P::Pace> > bl::serial::SerializableObject< core::file::Behavior::Path >::paces

Definition at line 224 of file Behavior.hpp.

◆ reverse

SerializableField<2, P, bool> bl::serial::SerializableObject< core::file::Behavior::Path >::reverse

Definition at line 225 of file Behavior.hpp.


The documentation for this struct was generated from the following file: