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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <Behavior.hpp>
Public Types | |
using | P = core::file::Behavior::Path |
Public Member Functions | |
SerializableObject () | |
Public Attributes | |
SerializableField< 1, P, std::vector< P::Pace > > | paces |
SerializableField< 2, P, bool > | reverse |
Definition at line 221 of file Behavior.hpp.
using bl::serial::SerializableObject< core::file::Behavior::Path >::P = core::file::Behavior::Path |
Definition at line 222 of file Behavior.hpp.
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inline |
Definition at line 227 of file Behavior.hpp.
SerializableField<1, P, std::vector<P::Pace> > bl::serial::SerializableObject< core::file::Behavior::Path >::paces |
Definition at line 224 of file Behavior.hpp.
SerializableField<2, P, bool> bl::serial::SerializableObject< core::file::Behavior::Path >::reverse |
Definition at line 225 of file Behavior.hpp.