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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Contains data for when the behavior type is following a path. More...
#include <Behavior.hpp>
Classes | |
struct | Pace |
Represents a straight section of path. More... | |
Public Member Functions | |
Path () | |
Makes an empty path. More... | |
Public Attributes | |
std::vector< Pace > | paces |
The sections of the path. More... | |
bool | reverse |
True if the path should be done in reverse when completed, false to loop. More... | |
Contains data for when the behavior type is following a path.
Definition at line 70 of file Behavior.hpp.
core::file::Behavior::Path::Path | ( | ) |
Makes an empty path.
Definition at line 130 of file Behavior.cpp.
std::vector<Pace> core::file::Behavior::Path::paces |
The sections of the path.
Definition at line 95 of file Behavior.hpp.
bool core::file::Behavior::Path::reverse |
True if the path should be done in reverse when completed, false to loop.
Definition at line 98 of file Behavior.hpp.