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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Event that is fired by the Core module to signal to the game to open a store. More...
#include <Store.hpp>
Public Member Functions | |
StoreOpened (const std::vector< std::pair< item::Id, int >> &items, const std::vector< std::pair< item::Id, int >> &sellPrices) | |
Construct a new Store Opened event. More... | |
Public Attributes | |
const std::vector< std::pair< item::Id, int > > & | items |
const std::vector< std::pair< item::Id, int > > & | sellPrices |
Event that is fired by the Core module to signal to the game to open a store.
const std::vector<std::pair<item::Id, int> >& core::event::StoreOpened::items |
const std::vector<std::pair<item::Id, int> >& core::event::StoreOpened::sellPrices |