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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Fired when an entity completes a move from one tile to another. More...
#include <EntityMoved.hpp>
Public Member Functions | |
EntityMoveFinished (bl::ecs::Entity entity, const bl::tmap::Position &position) | |
Construct a new Entity Move Finished event. More... | |
Public Attributes | |
const bl::ecs::Entity | entity |
The entity that moved. More... | |
const bl::tmap::Position & | position |
The current position of the entity. More... | |
Fired when an entity completes a move from one tile to another.
Definition at line 52 of file EntityMoved.hpp.
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inline |
Construct a new Entity Move Finished event.
entity | The entity that completed moving |
position | The position the entity is at |
Definition at line 65 of file EntityMoved.hpp.
const bl::ecs::Entity core::event::EntityMoveFinished::entity |
The entity that moved.
Definition at line 54 of file EntityMoved.hpp.
const bl::tmap::Position& core::event::EntityMoveFinished::position |
The current position of the entity.
Definition at line 57 of file EntityMoved.hpp.