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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Collection of utilities for resource bundling and management. More...
Classes | |
struct | core::res::PeoplemonBundleHandler< T > |
Generic handler for peoplemon files when being bundled. Performs format conversion and registers dependency files. Requires dev loaders to be installed. More... | |
struct | core::res::PeoplemonLoader< T, mode > |
Generic resource loader for conforming Peoplemon resource types. Resource types must be default constructable and have loadDev and loadProd methods. More... | |
Functions | |
void | core::res::installDevLoaders () |
Sets up the BLIB resource managers in dev mode. More... | |
void | core::res::installProdLoaders () |
Sets up the BLIB resource managers in prod mode and mounts the resource bundles. More... | |
bool | core::res::createBundles () |
Creates the resource bundles. More... | |
Collection of utilities for resource bundling and management.
bool core::res::createBundles | ( | ) |
Creates the resource bundles.
Definition at line 47 of file Resources.cpp.
void core::res::installDevLoaders | ( | ) |
Sets up the BLIB resource managers in dev mode.
Definition at line 16 of file Resources.cpp.
void core::res::installProdLoaders | ( | ) |
Sets up the BLIB resource managers in prod mode and mounts the resource bundles.
Definition at line 29 of file Resources.cpp.