![]() |
Peoplemon
0.1.0
Peoplemon 3 game source documentation
|
#include <Core/Systems/Entity.hpp>
#include <BLIB/Util/FileUtil.hpp>
#include <Core/Components/Collision.hpp>
#include <Core/Components/Controllable.hpp>
#include <Core/Components/Item.hpp>
#include <Core/Components/NPC.hpp>
#include <Core/Components/Trainer.hpp>
#include <Core/Files/Conversation.hpp>
#include <Core/Files/NPC.hpp>
#include <Core/Files/Trainer.hpp>
#include <Core/Items/Item.hpp>
#include <Core/Maps/CharacterSpawn.hpp>
#include <Core/Maps/Map.hpp>
#include <Core/Properties.hpp>
#include <Core/Systems/Systems.hpp>
Go to the source code of this file.
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::system | |
Namespace containing core game systems shared between the game and the editor. | |