Peoplemon  0.1.0
Peoplemon 3 game source documentation
Collision.hpp
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1 #ifndef CORE_COMPONENTS_COLLISION_HPP
2 #define CORE_COMPONENTS_COLLISION_HPP
3 
4 namespace core
5 {
6 namespace component
7 {
14 struct Collision {
15 };
16 
17 } // namespace component
18 } // namespace core
19 
20 #endif
Core classes and functionality for both the editor and game.
Empty component to indicate that an entity cannot be moved through.
Definition: Collision.hpp:14