Peoplemon
0.1.0
Peoplemon 3 game source documentation
include
Core
Components
Collision.hpp
Go to the documentation of this file.
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#ifndef CORE_COMPONENTS_COLLISION_HPP
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#define CORE_COMPONENTS_COLLISION_HPP
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namespace
core
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{
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namespace
component
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{
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struct
Collision
{
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};
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}
// namespace component
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}
// namespace core
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#endif
core
Core classes and functionality for both the editor and game.
Definition:
Conversation.hpp:15
core::component::Collision
Empty component to indicate that an entity cannot be moved through.
Definition:
Collision.hpp:14
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