1 #ifndef CORE_COMPONENTS_ITEM_HPP
2 #define CORE_COMPONENTS_ITEM_HPP
Id
Represents an item in its simplist form.
Core classes and functionality for both the editor and game.
Add this component to an entity to make it give an item when interacted with. On interact the owning ...
Item(item::Id id)
Construct a new Item component.
item::Id id() const
Returns the item id of this item entity.