16 , maxPP(
Move::pp(id)) {}
Core classes and functionality for both the editor and game.
Encapsulates the move datastore.
void restorePP(int pp)
Restores some pp to the move.
unsigned int maxPP
The pp to restore to. Increased max pp is stored here.
unsigned int curPP
The current pp of the move.
OwnedMove()
Creates an empty Unknown move with 0 pp.