Peoplemon  0.1.0
Peoplemon 3 game source documentation
MoveId.hpp
Go to the documentation of this file.
1 #ifndef CORE_PEOPLEMON_MOVEID_HPP
2 #define CORE_PEOPLEMON_MOVEID_HPP
3 
4 #include <cstdint>
5 
6 namespace core
7 {
8 namespace pplmn
9 {
16 enum struct MoveId : std::uint8_t {
17  Unknown = 0,
18 
19  _INVALID_1 = 1,
20 
21  Absent = 2,
25  LateHW,
26  Frost,
27  MakeDue,
28  Optimism,
29  Sarcasm,
30  Distract,
31  OffTopic,
33  Teach,
34  MegaTeach,
35  SuperTeach,
38  Negation,
40  Logic,
42  SodaBomb,
44  BadJoke,
45  I4Got,
46  SkimpOut,
49  Insanitize,
51  FalseName,
52  Confuse,
53 
54  _INVALID_2 = 34,
55 
56  MathGuitar = 35,
58  DivideBy0,
60  WorkOut,
61  Quadratic,
62  CoreDump,
63  SuckyMove,
64  Learn,
65  GUIStrike,
66  Harden,
67  Nudge,
68  TrustFall,
70  HealBelle,
71  Retire,
72  Demotivate,
73  WetWilly,
74  BackSass,
75  TheChest,
76  Dominize,
77  Rave,
78  Hope,
79  BagSwipe,
81 
82  _INVALID_3 = 60,
83 
84  Pray = 61,
85  LongStory,
86  TrackFu,
87  Kick,
88  Oblivious,
89  Carpool,
90  BlackSass,
91  SassySass,
92  Borrow,
93  Chill,
94  Nap,
95  Excuse,
96  ThrowRock,
97  Ambiguous,
98  Persistent,
99  Replace,
100  Lastattempt,
101  Patience,
102  Jog,
103  MovetoNC,
104  Camp,
105  MakeBank,
106  Set,
107  Spike,
108  Bump,
109  LockIn,
110  RollD20,
112  ChannelNinja,
113  Serenade,
114  GuiltTrip,
116  HumbleBrag,
117  Peanut,
118  SkypeGames,
119  Mooch,
120  GMPCannon,
123  SuperFan,
124  CipherStrike,
125  Bromance,
127  Bark,
128  Hospitality,
129  HappyGoLucky,
130  Encourage,
131  EnergyBlast,
133  Cabinets,
135  Block,
136  Tool,
137  Reliable,
138  SubtleJoke,
139 
140  _NUM_MOVES
141 };
142 
143 } // namespace pplmn
144 } // namespace core
145 
146 #endif
MoveId
The id of a move.
Definition: MoveId.hpp:16
Core classes and functionality for both the editor and game.