Peoplemon  0.1.0
Peoplemon 3 game source documentation
Spawn.cpp
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1 #include <Core/Maps/Spawn.hpp>
2 
3 namespace core
4 {
5 namespace map
6 {
8 : id(0) {}
9 
10 Spawn::Spawn(std::uint16_t _id, const bl::tmap::Position& pos)
11 : id(_id)
12 , position(pos) {}
13 
14 } // namespace map
15 } // namespace core
Core classes and functionality for both the editor and game.
Spawn()
Creates an empty spawn.
Definition: Spawn.cpp:7