Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
Spawn.hpp File Reference
#include <BLIB/Serialization.hpp>
#include <BLIB/Tilemap/Position.hpp>
#include <SFML/Graphics.hpp>
#include <cstdint>

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Classes

struct  core::map::Spawn
 Basic struct representing a spawn in a Map. More...
 
struct  bl::serial::SerializableObject< core::map::Spawn >
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::map
 Collection of classes responsible for loading, editing, rendering, and updating maps.
 
 bl
 
 bl::serial