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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <Core/Events/Battle.hpp>
#include <Core/Events/Maps.hpp>
#include <Core/Events/StateChange.hpp>
#include <Core/Events/StorageSystem.hpp>
#include <Core/Events/Store.hpp>
#include <Core/Maps/Map.hpp>
#include <Game/States/State.hpp>
Go to the source code of this file.
Classes | |
class | game::state::MainGame |
The big honcho. This is the primary state that runs a majority of the time. More... | |
Namespaces | |
game | |
Parent namespace for all functionality unique to the game. | |
game::state | |
Parent namespace for all engine states implemented by the game. | |