Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
MainGame.hpp File Reference
#include <Core/Events/Battle.hpp>
#include <Core/Events/Maps.hpp>
#include <Core/Events/StateChange.hpp>
#include <Core/Events/StorageSystem.hpp>
#include <Core/Events/Store.hpp>
#include <Core/Maps/Map.hpp>
#include <Game/States/State.hpp>

Go to the source code of this file.

Classes

class  game::state::MainGame
 The big honcho. This is the primary state that runs a majority of the time. More...
 

Namespaces

 game
 Parent namespace for all functionality unique to the game.
 
 game::state
 Parent namespace for all engine states implemented by the game.