1 #ifndef CORE_MAPS_LEVELTRANSITION_HPP
2 #define CORE_MAPS_LEVELTRANSITION_HPP
LevelTransition
Represents a level transition in a map. Level transitions are applied when an entity moves either ont...
@ HorizontalRightUp
Entities moving horizontally move up when going right and down when going left.
@ VerticalTopDown
Entities moving vertically move down when going north and up when going south.
@ None
No level transition, entity stays on same level.
@ VerticalTopUp
Entities moving vertically move up when going north and down when going south.
@ HorizontalRightDown
Entities moving horizontally move down when going right and up when going left.
Core classes and functionality for both the editor and game.