Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
PeoplemonDB.hpp File Reference
#include <BLIB/Resources.hpp>
#include <BLIB/Serialization/Binary.hpp>
#include <BLIB/Util/NonCopyable.hpp>
#include <unordered_map>
#include <unordered_set>
#include <Core/Peoplemon/Id.hpp>
#include <Core/Peoplemon/MoveId.hpp>
#include <Core/Peoplemon/SpecialAbility.hpp>
#include <Core/Peoplemon/Stats.hpp>
#include <Core/Peoplemon/Type.hpp>

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Classes

struct  core::file::PeoplemonDB
 Data structure that holds the underlaying data for all the peoplemon. More...
 
struct  bl::serial::SerializableObject< core::file::PeoplemonDB >
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::file
 Collection of data classes that provide saving and loading of different game file formats.
 
 bl
 
 bl::serial