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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <BLIB/Resources.hpp>
#include <BLIB/Serialization/Binary.hpp>
#include <BLIB/Util/NonCopyable.hpp>
#include <unordered_map>
#include <unordered_set>
#include <Core/Peoplemon/Id.hpp>
#include <Core/Peoplemon/MoveId.hpp>
#include <Core/Peoplemon/SpecialAbility.hpp>
#include <Core/Peoplemon/Stats.hpp>
#include <Core/Peoplemon/Type.hpp>
Go to the source code of this file.
Classes | |
struct | core::file::PeoplemonDB |
Data structure that holds the underlaying data for all the peoplemon. More... | |
struct | bl::serial::SerializableObject< core::file::PeoplemonDB > |
Namespaces | |
core | |
Core classes and functionality for both the editor and game. | |
core::file | |
Collection of data classes that provide saving and loading of different game file formats. | |
bl | |
bl::serial | |