Definition at line 16 of file Evolution.cpp.
◆ DescriptorSets
◆ GlobalShaderPayload
◆ ContainsTransparency
constexpr bool bl::pcl::RenderConfigMap< Evolution::Spark >::ContainsTransparency = false |
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staticconstexpr |
◆ CreateRenderPipeline
constexpr bool bl::pcl::RenderConfigMap< Evolution::Spark >::CreateRenderPipeline = true |
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staticconstexpr |
◆ EnableDepthTesting
constexpr bool bl::pcl::RenderConfigMap< Evolution::Spark >::EnableDepthTesting = false |
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staticconstexpr |
◆ FragmentShader
constexpr const char* bl::pcl::RenderConfigMap< Evolution::Spark >::FragmentShader |
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staticconstexpr |
Initial value:=
"Resources/Shaders/Particles/evolution_spark.frag.spv"
Definition at line 34 of file Evolution.cpp.
◆ PipelineId
◆ RenderPassIds
constexpr std::initializer_list<std::uint32_t> bl::pcl::RenderConfigMap< Evolution::Spark >::RenderPassIds |
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staticconstexpr |
Initial value:=
RenderConfigDefaults<Evolution::Spark>::RenderPassIds
Definition at line 21 of file Evolution.cpp.
◆ Topology
constexpr VkPrimitiveTopology bl::pcl::RenderConfigMap< Evolution::Spark >::Topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST |
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staticconstexpr |
◆ VertexShader
constexpr const char* bl::pcl::RenderConfigMap< Evolution::Spark >::VertexShader |
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staticconstexpr |
Initial value:=
"Resources/Shaders/Particles/evolution_spark.vert.spv"
Definition at line 32 of file Evolution.cpp.
The documentation for this struct was generated from the following file: