Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Attributes | List of all members
core::map::weather::sandstorm::GlobalShaderInfo Struct Reference

Public Attributes

std::uint32_t textureId
 
glm::vec2 textureCenter
 
float alpha
 
float radius
 

Detailed Description

Definition at line 56 of file Sandstorm.cpp.

Member Data Documentation

◆ alpha

float core::map::weather::sandstorm::GlobalShaderInfo::alpha

Definition at line 59 of file Sandstorm.cpp.

◆ radius

float core::map::weather::sandstorm::GlobalShaderInfo::radius

Definition at line 60 of file Sandstorm.cpp.

◆ textureCenter

glm::vec2 core::map::weather::sandstorm::GlobalShaderInfo::textureCenter

Definition at line 58 of file Sandstorm.cpp.

◆ textureId

std::uint32_t core::map::weather::sandstorm::GlobalShaderInfo::textureId

Definition at line 57 of file Sandstorm.cpp.


The documentation for this struct was generated from the following file: