Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Attributes | List of all members
core::map::weather::rain::GlobalShaderInfo::ModeInfo Struct Reference

Public Attributes

glm::vec2 textureCenter
 
std::uint32_t textureId
 
float radius
 

Detailed Description

Definition at line 59 of file Rain.cpp.

Member Data Documentation

◆ radius

float core::map::weather::rain::GlobalShaderInfo::ModeInfo::radius

Definition at line 62 of file Rain.cpp.

◆ textureCenter

glm::vec2 core::map::weather::rain::GlobalShaderInfo::ModeInfo::textureCenter

Definition at line 60 of file Rain.cpp.

◆ textureId

std::uint32_t core::map::weather::rain::GlobalShaderInfo::ModeInfo::textureId

Definition at line 61 of file Rain.cpp.


The documentation for this struct was generated from the following file: