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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Public Attributes | |
std::uint32_t | textureId |
glm::vec2 | textureCenter |
float | alpha |
float | radius |
glm::vec2 core::map::weather::fog::GlobalShaderInfo::textureCenter |
std::uint32_t core::map::weather::fog::GlobalShaderInfo::textureId |