Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Attributes | List of all members
core::map::weather::fog::GlobalShaderInfo Struct Reference

Public Attributes

std::uint32_t textureId
 
glm::vec2 textureCenter
 
float alpha
 
float radius
 

Detailed Description

Definition at line 61 of file Fog.cpp.

Member Data Documentation

◆ alpha

float core::map::weather::fog::GlobalShaderInfo::alpha

Definition at line 64 of file Fog.cpp.

◆ radius

float core::map::weather::fog::GlobalShaderInfo::radius

Definition at line 65 of file Fog.cpp.

◆ textureCenter

glm::vec2 core::map::weather::fog::GlobalShaderInfo::textureCenter

Definition at line 63 of file Fog.cpp.

◆ textureId

std::uint32_t core::map::weather::fog::GlobalShaderInfo::textureId

Definition at line 62 of file Fog.cpp.


The documentation for this struct was generated from the following file: