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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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This is the complete list of members for editor::component::EditMap, including all inherited members.
ActionCb typedef | editor::component::EditMap | |
activated | core::map::Map | protected |
addCatchRegion() | editor::component::EditMap | |
addNpcSpawn(const core::map::CharacterSpawn &spawn) | editor::component::EditMap | |
addOrEditItem(unsigned int level, const sf::Vector2i &position, core::item::Id item, bool visible) | editor::component::EditMap | |
addSpawn(unsigned int level, const sf::Vector2i &tile, unsigned int id, bl::tmap::Direction dir) | editor::component::EditMap | |
addTown() | editor::component::EditMap | |
adjacentTile(const bl::tmap::Position &pos, bl::tmap::Direction dir) const | core::map::Map | |
appendBottomLayer(unsigned int level) | editor::component::EditMap | |
appendLevel() | editor::component::EditMap | |
appendTopLayer(unsigned int level) | editor::component::EditMap | |
appendYsortLayer(unsigned int level) | editor::component::EditMap | |
canFlyFromHere() const | core::map::Map | |
catchRegions() const | editor::component::EditMap | |
catchRegionsField | core::map::Map | protected |
characterField | core::map::Map | protected |
cleanupRender() | core::map::Map | protected |
clear() | core::map::Map | protected |
contains(const bl::tmap::Position &position) const | core::map::Map | |
create(const PositionCb &clickCb, const PositionCb &moveCb, const ActionCb &actionCb, const ActionCb &syncCb, core::system::Systems &systems) | editor::component::EditMap | static |
createEvent(const core::map::Event &event) | editor::component::EditMap | |
currentFile() const | editor::component::EditMap | |
currentTown | core::map::Map | protected |
defaultTown | core::map::Map | protected |
editCatchRegion(std::uint8_t index, const core::map::CatchRegion &zone) | editor::component::EditMap | |
editEvent(const core::map::Event *orig, const core::map::Event &event) | editor::component::EditMap | |
editNpcSpawn(const core::map::CharacterSpawn *orig, const core::map::CharacterSpawn &spawn) | editor::component::EditMap | |
editorLoad(const std::string &filename) | editor::component::EditMap | |
editorSave() | editor::component::EditMap | |
editTown(std::uint8_t i, const core::map::Town &town) | editor::component::EditMap | |
enter(system::Systems &systems, std::uint16_t spawnId, const std::string &prevMap, const bl::tmap::Position &prevPlayerPos) | core::map::Map | |
enterTown(Town *town) | core::map::Map | protected |
eventRegions | core::map::Map | protected |
eventsField | core::map::Map | protected |
exit(system::Systems &systems, const std::string &newMap) | core::map::Map | |
fillCatch(unsigned int level, const sf::Vector2i &position, std::uint8_t id) | editor::component::EditMap | |
fillCollision(unsigned int level, const sf::Vector2i &position, core::map::Collision id) | editor::component::EditMap | |
fillTile(unsigned int level, unsigned int layer, const sf::Vector2i &position, core::map::Tile::IdType id, bool isAnim) | editor::component::EditMap | |
fillTownTiles(const sf::Vector2i &position, std::uint8_t id) | editor::component::EditMap | |
finishLoad() | core::map::Map | protected |
FlyMapTowns() | core::map::Map | static |
flymapTowns | core::map::Map | protectedstatic |
getCatchRegion(const bl::tmap::Position &position) const | core::map::Map | |
getDepthForPosition(unsigned int level, unsigned int y, int layer=-1) const | core::map::Map | |
getEvent(const sf::Vector2i &position) | editor::component::EditMap | |
getItem(unsigned int level, const sf::Vector2i &position) | editor::component::EditMap | |
getLocationName(const bl::tmap::Position &pos) const | core::map::Map | |
getMapFile(const std::string &partialFile) | core::map::Map | static |
getMinDepth() const | core::map::Map | |
getNpcSpawn(unsigned int level, const sf::Vector2i &position) const | editor::component::EditMap | |
getOnEnterScript() const | editor::component::EditMap | |
getOnExitScript() const | editor::component::EditMap | |
getScene() | core::map::Map | inline |
getSceneLighting() | core::map::Map | inline |
getSpawnPosition(unsigned int spawnId) const | core::map::Map | |
getTown(const glm::i32vec2 &pos) | core::map::Map | protected |
interact(bl::ecs::Entity interactor, const bl::tmap::Position &interactPos) | core::map::Map | |
isLedgeHop(const bl::tmap::Position &position, bl::tmap::Direction dir) const | core::map::Map | |
isWorldMap | core::map::Map | protected |
itemsField | core::map::Map | protected |
levelCount() const | core::map::Map | |
levels | core::map::Map | protected |
lighting | core::map::Map | protected |
lightingSystem() | core::map::Map | |
loadDev(std::istream &input) | core::map::Map | |
loadFlymapTowns() | core::map::Map | protectedstatic |
loadProd(bl::serial::binary::InputStream &input) | core::map::Map | |
loadScriptField | core::map::Map | protected |
Map() | core::map::Map | |
movePossible(const bl::tmap::Position &position, bl::tmap::Direction dir) const | core::map::Map | |
name() const | core::map::Map | |
nameField | core::map::Map | protected |
newMap(const std::string &filename, const std::string &name, const std::string &tileset, unsigned int width, unsigned int height) | editor::component::EditMap | |
observe(const event::EntityMoved &moveEvent) override | core::map::Map | virtual |
onEnterScript | core::map::Map | protected |
onExitScript | core::map::Map | protected |
page::Map class | editor::component::EditMap | friend |
page::Towns class | editor::component::EditMap | friend |
playlistField | core::map::Map | protected |
playlistHandle | core::map::Map | protected |
PositionCb typedef | editor::component::EditMap | |
prepareRender() | core::map::Map | protected |
Ptr typedef | editor::component::EditMap | |
rdr::EditMapComponent class | editor::component::EditMap | friend |
redo() | editor::component::EditMap | |
redoDescription() const | editor::component::EditMap | |
removeAllTiles(core::map::Tile::IdType id, bool isAnim) | editor::component::EditMap | |
removeCatchRegion(std::uint8_t index) | editor::component::EditMap | |
removeEvent(const core::map::Event *event) | editor::component::EditMap | |
removeItem(unsigned int level, const sf::Vector2i &position) | editor::component::EditMap | |
removeLayer(unsigned int level, unsigned int layer) | editor::component::EditMap | |
removeLevel(unsigned int level) | editor::component::EditMap | |
removeLight(const sf::Vector2i &positionPixels) | editor::component::EditMap | |
removeNpcSpawn(const core::map::CharacterSpawn *spawn) | editor::component::EditMap | |
removeSpawn(unsigned int level, const sf::Vector2i &position) | editor::component::EditMap | |
removeTown(std::uint8_t i) | editor::component::EditMap | |
renderLevels | core::map::Map | protected |
RenderOverlay enum name | editor::component::EditMap | |
resize(unsigned int width, unsigned int height, bool modLeft, bool modTop) | editor::component::EditMap | |
rotateSpawn(unsigned int level, const sf::Vector2i &tile) | editor::component::EditMap | |
save(const std::string &file) | core::map::Map | |
saveBundle(bl::serial::binary::OutputStream &output, bl::resource::bundle::FileHandlerContext &ctx) const | core::map::Map | |
scene | core::map::Map | protected |
setAmbientLight(std::uint8_t lower, std::uint8_t upper, bool sunlight) | editor::component::EditMap | |
setCatch(unsigned int level, const sf::Vector2i &position, std::uint8_t id) | editor::component::EditMap | |
setCatchArea(unsigned int level, const sf::IntRect &area, std::uint8_t id) | editor::component::EditMap | |
setCollision(unsigned int level, const sf::Vector2i &position, core::map::Collision id) | editor::component::EditMap | |
setCollisionArea(unsigned int level, const sf::IntRect &area, core::map::Collision id) | editor::component::EditMap | |
setControlsEnabled(bool enabled) | editor::component::EditMap | |
setLayerVisible(unsigned int level, unsigned int layer, bool visible) | editor::component::EditMap | |
setLevelTile(const sf::Vector2i &position, core::map::LevelTransition lt) | editor::component::EditMap | |
setLevelTileArea(const sf::IntRect &area, core::map::LevelTransition lt) | editor::component::EditMap | |
setLevelVisible(unsigned int level, bool visible) | editor::component::EditMap | |
setLight(const sf::Vector2i &positionPixels, unsigned int radius) | editor::component::EditMap | |
setName(const std::string &name) | editor::component::EditMap | |
setOnEnterScript(const std::string &script) | editor::component::EditMap | |
setOnExitScript(const std::string &script) | editor::component::EditMap | |
setPlaylist(const std::string &playlist) | editor::component::EditMap | |
setRenderOverlay(RenderOverlay overlay, unsigned int level) | editor::component::EditMap | |
setTile(unsigned int level, unsigned int layer, const sf::Vector2i &position, core::map::Tile::IdType id, bool isAnim) | editor::component::EditMap | |
setTileArea(unsigned int level, unsigned int layer, const sf::IntRect &area, core::map::Tile::IdType id, bool isAnim) | editor::component::EditMap | |
setTownTile(const sf::Vector2i &position, std::uint8_t id) | editor::component::EditMap | |
setTownTileArea(const sf::IntRect &area, std::uint8_t id) | editor::component::EditMap | |
setupCamera(system::Systems &systems) | core::map::Map | |
setupEntityPosition(bl::ecs::Entity entity) | core::map::Map | |
setupLayer(unsigned int level, unsigned int layer) | core::map::Map | protected |
setupLevel(unsigned int level) | core::map::Map | protected |
setupTile(unsigned int level, unsigned int layer, const sf::Vector2u &pos) | core::map::Map | protected |
setWeather(core::map::Weather::Type weather) | editor::component::EditMap | |
shiftLayer(unsigned int level, unsigned int layer, bool up) | editor::component::EditMap | |
shiftLevel(unsigned int level, bool up) | editor::component::EditMap | |
showGrid(bool show) | editor::component::EditMap | |
showSelection(const sf::IntRect &selection) | editor::component::EditMap | |
size | core::map::Map | protected |
sizePixels() const | core::map::Map | |
sizeTiles() const | core::map::Map | |
spawnIdUnused(unsigned int id) const | editor::component::EditMap | |
spawns | core::map::Map | protected |
staticRender(const RenderMapWindow ¶ms) | editor::component::EditMap | |
systems | core::map::Map | protected |
tileset | core::map::Map | protected |
tilesetField | core::map::Map | protected |
towns | core::map::Map | protected |
townTiles | core::map::Map | protected |
transitionField | core::map::Map | protected |
triggerAnimation(const bl::tmap::Position &position) | core::map::Map | protected |
undo() | editor::component::EditMap | |
undoDescription() const | editor::component::EditMap | |
unloadScriptField | core::map::Map | protected |
unsavedChanges() const | editor::component::EditMap | |
weather | core::map::Map | protected |
weatherField | core::map::Map | protected |
weatherSystem() | core::map::Map | |
~EditMap() | editor::component::EditMap | virtual |
~Map() | core::map::Map | virtual |