Peoplemon  0.1.0
Peoplemon 3 game source documentation
editor::component::EditMap Member List

This is the complete list of members for editor::component::EditMap, including all inherited members.

ActionCb typedefeditor::component::EditMap
activatedcore::map::Mapprotected
addCatchRegion()editor::component::EditMap
addNpcSpawn(const core::map::CharacterSpawn &spawn)editor::component::EditMap
addOrEditItem(unsigned int level, const sf::Vector2i &position, core::item::Id item, bool visible)editor::component::EditMap
addSpawn(unsigned int level, const sf::Vector2i &tile, unsigned int id, bl::tmap::Direction dir)editor::component::EditMap
addTown()editor::component::EditMap
adjacentTile(const bl::tmap::Position &pos, bl::tmap::Direction dir) constcore::map::Map
appendBottomLayer(unsigned int level)editor::component::EditMap
appendLevel()editor::component::EditMap
appendTopLayer(unsigned int level)editor::component::EditMap
appendYsortLayer(unsigned int level)editor::component::EditMap
canFlyFromHere() constcore::map::Map
catchRegions() consteditor::component::EditMap
catchRegionsFieldcore::map::Mapprotected
characterFieldcore::map::Mapprotected
cleanupRender()core::map::Mapprotected
clear()core::map::Mapprotected
contains(const bl::tmap::Position &position) constcore::map::Map
create(const PositionCb &clickCb, const PositionCb &moveCb, const ActionCb &actionCb, const ActionCb &syncCb, core::system::Systems &systems)editor::component::EditMapstatic
createEvent(const core::map::Event &event)editor::component::EditMap
currentFile() consteditor::component::EditMap
currentTowncore::map::Mapprotected
defaultTowncore::map::Mapprotected
editCatchRegion(std::uint8_t index, const core::map::CatchRegion &zone)editor::component::EditMap
editEvent(const core::map::Event *orig, const core::map::Event &event)editor::component::EditMap
editNpcSpawn(const core::map::CharacterSpawn *orig, const core::map::CharacterSpawn &spawn)editor::component::EditMap
editorLoad(const std::string &filename)editor::component::EditMap
editorSave()editor::component::EditMap
editTown(std::uint8_t i, const core::map::Town &town)editor::component::EditMap
enter(system::Systems &systems, std::uint16_t spawnId, const std::string &prevMap, const bl::tmap::Position &prevPlayerPos)core::map::Map
enterTown(Town *town)core::map::Mapprotected
eventRegionscore::map::Mapprotected
eventsFieldcore::map::Mapprotected
exit(system::Systems &systems, const std::string &newMap)core::map::Map
fillCatch(unsigned int level, const sf::Vector2i &position, std::uint8_t id)editor::component::EditMap
fillCollision(unsigned int level, const sf::Vector2i &position, core::map::Collision id)editor::component::EditMap
fillTile(unsigned int level, unsigned int layer, const sf::Vector2i &position, core::map::Tile::IdType id, bool isAnim)editor::component::EditMap
fillTownTiles(const sf::Vector2i &position, std::uint8_t id)editor::component::EditMap
finishLoad()core::map::Mapprotected
FlyMapTowns()core::map::Mapstatic
flymapTownscore::map::Mapprotectedstatic
getCatchRegion(const bl::tmap::Position &position) constcore::map::Map
getDepthForPosition(unsigned int level, unsigned int y, int layer=-1) constcore::map::Map
getEvent(const sf::Vector2i &position)editor::component::EditMap
getItem(unsigned int level, const sf::Vector2i &position)editor::component::EditMap
getLocationName(const bl::tmap::Position &pos) constcore::map::Map
getMapFile(const std::string &partialFile)core::map::Mapstatic
getMinDepth() constcore::map::Map
getNpcSpawn(unsigned int level, const sf::Vector2i &position) consteditor::component::EditMap
getOnEnterScript() consteditor::component::EditMap
getOnExitScript() consteditor::component::EditMap
getScene()core::map::Mapinline
getSceneLighting()core::map::Mapinline
getSpawnPosition(unsigned int spawnId) constcore::map::Map
getTown(const glm::i32vec2 &pos)core::map::Mapprotected
interact(bl::ecs::Entity interactor, const bl::tmap::Position &interactPos)core::map::Map
isLedgeHop(const bl::tmap::Position &position, bl::tmap::Direction dir) constcore::map::Map
isWorldMapcore::map::Mapprotected
itemsFieldcore::map::Mapprotected
levelCount() constcore::map::Map
levelscore::map::Mapprotected
lightingcore::map::Mapprotected
lightingSystem()core::map::Map
loadDev(std::istream &input)core::map::Map
loadFlymapTowns()core::map::Mapprotectedstatic
loadProd(bl::serial::binary::InputStream &input)core::map::Map
loadScriptFieldcore::map::Mapprotected
Map()core::map::Map
movePossible(const bl::tmap::Position &position, bl::tmap::Direction dir) constcore::map::Map
name() constcore::map::Map
nameFieldcore::map::Mapprotected
newMap(const std::string &filename, const std::string &name, const std::string &tileset, unsigned int width, unsigned int height)editor::component::EditMap
observe(const event::EntityMoved &moveEvent) overridecore::map::Mapvirtual
onEnterScriptcore::map::Mapprotected
onExitScriptcore::map::Mapprotected
page::Map classeditor::component::EditMapfriend
page::Towns classeditor::component::EditMapfriend
playlistFieldcore::map::Mapprotected
playlistHandlecore::map::Mapprotected
PositionCb typedefeditor::component::EditMap
prepareRender()core::map::Mapprotected
Ptr typedefeditor::component::EditMap
rdr::EditMapComponent classeditor::component::EditMapfriend
redo()editor::component::EditMap
redoDescription() consteditor::component::EditMap
removeAllTiles(core::map::Tile::IdType id, bool isAnim)editor::component::EditMap
removeCatchRegion(std::uint8_t index)editor::component::EditMap
removeEvent(const core::map::Event *event)editor::component::EditMap
removeItem(unsigned int level, const sf::Vector2i &position)editor::component::EditMap
removeLayer(unsigned int level, unsigned int layer)editor::component::EditMap
removeLevel(unsigned int level)editor::component::EditMap
removeLight(const sf::Vector2i &positionPixels)editor::component::EditMap
removeNpcSpawn(const core::map::CharacterSpawn *spawn)editor::component::EditMap
removeSpawn(unsigned int level, const sf::Vector2i &position)editor::component::EditMap
removeTown(std::uint8_t i)editor::component::EditMap
renderLevelscore::map::Mapprotected
RenderOverlay enum nameeditor::component::EditMap
resize(unsigned int width, unsigned int height, bool modLeft, bool modTop)editor::component::EditMap
rotateSpawn(unsigned int level, const sf::Vector2i &tile)editor::component::EditMap
save(const std::string &file)core::map::Map
saveBundle(bl::serial::binary::OutputStream &output, bl::resource::bundle::FileHandlerContext &ctx) constcore::map::Map
scenecore::map::Mapprotected
setAmbientLight(std::uint8_t lower, std::uint8_t upper, bool sunlight)editor::component::EditMap
setCatch(unsigned int level, const sf::Vector2i &position, std::uint8_t id)editor::component::EditMap
setCatchArea(unsigned int level, const sf::IntRect &area, std::uint8_t id)editor::component::EditMap
setCollision(unsigned int level, const sf::Vector2i &position, core::map::Collision id)editor::component::EditMap
setCollisionArea(unsigned int level, const sf::IntRect &area, core::map::Collision id)editor::component::EditMap
setControlsEnabled(bool enabled)editor::component::EditMap
setLayerVisible(unsigned int level, unsigned int layer, bool visible)editor::component::EditMap
setLevelTile(const sf::Vector2i &position, core::map::LevelTransition lt)editor::component::EditMap
setLevelTileArea(const sf::IntRect &area, core::map::LevelTransition lt)editor::component::EditMap
setLevelVisible(unsigned int level, bool visible)editor::component::EditMap
setLight(const sf::Vector2i &positionPixels, unsigned int radius)editor::component::EditMap
setName(const std::string &name)editor::component::EditMap
setOnEnterScript(const std::string &script)editor::component::EditMap
setOnExitScript(const std::string &script)editor::component::EditMap
setPlaylist(const std::string &playlist)editor::component::EditMap
setRenderOverlay(RenderOverlay overlay, unsigned int level)editor::component::EditMap
setTile(unsigned int level, unsigned int layer, const sf::Vector2i &position, core::map::Tile::IdType id, bool isAnim)editor::component::EditMap
setTileArea(unsigned int level, unsigned int layer, const sf::IntRect &area, core::map::Tile::IdType id, bool isAnim)editor::component::EditMap
setTownTile(const sf::Vector2i &position, std::uint8_t id)editor::component::EditMap
setTownTileArea(const sf::IntRect &area, std::uint8_t id)editor::component::EditMap
setupCamera(system::Systems &systems)core::map::Map
setupEntityPosition(bl::ecs::Entity entity)core::map::Map
setupLayer(unsigned int level, unsigned int layer)core::map::Mapprotected
setupLevel(unsigned int level)core::map::Mapprotected
setupTile(unsigned int level, unsigned int layer, const sf::Vector2u &pos)core::map::Mapprotected
setWeather(core::map::Weather::Type weather)editor::component::EditMap
shiftLayer(unsigned int level, unsigned int layer, bool up)editor::component::EditMap
shiftLevel(unsigned int level, bool up)editor::component::EditMap
showGrid(bool show)editor::component::EditMap
showSelection(const sf::IntRect &selection)editor::component::EditMap
sizecore::map::Mapprotected
sizePixels() constcore::map::Map
sizeTiles() constcore::map::Map
spawnIdUnused(unsigned int id) consteditor::component::EditMap
spawnscore::map::Mapprotected
staticRender(const RenderMapWindow &params)editor::component::EditMap
systemscore::map::Mapprotected
tilesetcore::map::Mapprotected
tilesetFieldcore::map::Mapprotected
townscore::map::Mapprotected
townTilescore::map::Mapprotected
transitionFieldcore::map::Mapprotected
triggerAnimation(const bl::tmap::Position &position)core::map::Mapprotected
undo()editor::component::EditMap
undoDescription() consteditor::component::EditMap
unloadScriptFieldcore::map::Mapprotected
unsavedChanges() consteditor::component::EditMap
weathercore::map::Mapprotected
weatherFieldcore::map::Mapprotected
weatherSystem()core::map::Map
~EditMap()editor::component::EditMapvirtual
~Map()core::map::Mapvirtual