Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Attributes | List of all members
core::map::RenderLevel::Zone Struct Reference

Batched graphics primitives for a set of layers. More...

#include <RenderLevel.hpp>

Public Attributes

bl::gfx::BatchedSprites tileSprites
 
bl::gfx::BatchedSlideshows tileAnims
 

Detailed Description

Batched graphics primitives for a set of layers.

Definition at line 20 of file RenderLevel.hpp.

Member Data Documentation

◆ tileAnims

bl::gfx::BatchedSlideshows core::map::RenderLevel::Zone::tileAnims

Definition at line 22 of file RenderLevel.hpp.

◆ tileSprites

bl::gfx::BatchedSprites core::map::RenderLevel::Zone::tileSprites

Definition at line 21 of file RenderLevel.hpp.


The documentation for this struct was generated from the following file: