Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Member Functions | Public Attributes | List of all members
bl::serial::SerializableObject< core::map::CharacterSpawn > Struct Reference

#include <CharacterSpawn.hpp>

+ Inheritance diagram for bl::serial::SerializableObject< core::map::CharacterSpawn >:

Public Member Functions

 SerializableObject ()
 

Public Attributes

SerializableField< 1, core::map::CharacterSpawn, bl::tmap::Position > position
 
SerializableField< 2, core::map::CharacterSpawn, std::string > file
 

Detailed Description

Definition at line 48 of file CharacterSpawn.hpp.

Constructor & Destructor Documentation

◆ SerializableObject()

bl::serial::SerializableObject< core::map::CharacterSpawn >::SerializableObject ( )
inline

Definition at line 52 of file CharacterSpawn.hpp.

Member Data Documentation

◆ file

SerializableField<2, core::map::CharacterSpawn, std::string> bl::serial::SerializableObject< core::map::CharacterSpawn >::file

Definition at line 50 of file CharacterSpawn.hpp.

◆ position

SerializableField<1, core::map::CharacterSpawn, bl::tmap::Position> bl::serial::SerializableObject< core::map::CharacterSpawn >::position

Definition at line 49 of file CharacterSpawn.hpp.


The documentation for this struct was generated from the following file: