![]() |
Peoplemon
0.1.0
Peoplemon 3 game source documentation
|
#include <GameSave.hpp>
Public Types | |
using | S = core::file::GameSave::ScriptDataPointers |
using | M = std::unordered_map< std::string, bl::script::Value > |
Public Member Functions | |
SerializableObject () | |
Public Attributes | |
SerializableField< 1, S, M * > | entries |
Definition at line 262 of file GameSave.hpp.
using bl::serial::SerializableObject< core::file::GameSave::ScriptDataPointers >::M = std::unordered_map<std::string, bl::script::Value> |
Definition at line 265 of file GameSave.hpp.
using bl::serial::SerializableObject< core::file::GameSave::ScriptDataPointers >::S = core::file::GameSave::ScriptDataPointers |
Definition at line 264 of file GameSave.hpp.
|
inline |
Definition at line 269 of file GameSave.hpp.
SerializableField<1, S, M*> bl::serial::SerializableObject< core::file::GameSave::ScriptDataPointers >::entries |
Definition at line 267 of file GameSave.hpp.