Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Types | Public Member Functions | Public Attributes | List of all members
bl::serial::SerializableObject< core::file::GameSave::ScriptDataPointers > Struct Reference

#include <GameSave.hpp>

+ Inheritance diagram for bl::serial::SerializableObject< core::file::GameSave::ScriptDataPointers >:

Public Types

using S = core::file::GameSave::ScriptDataPointers
 
using M = std::unordered_map< std::string, bl::script::Value >
 

Public Member Functions

 SerializableObject ()
 

Public Attributes

SerializableField< 1, S, M * > entries
 

Detailed Description

Definition at line 262 of file GameSave.hpp.

Member Typedef Documentation

◆ M

using bl::serial::SerializableObject< core::file::GameSave::ScriptDataPointers >::M = std::unordered_map<std::string, bl::script::Value>

Definition at line 265 of file GameSave.hpp.

◆ S

Definition at line 264 of file GameSave.hpp.

Constructor & Destructor Documentation

◆ SerializableObject()

bl::serial::SerializableObject< core::file::GameSave::ScriptDataPointers >::SerializableObject ( )
inline

Definition at line 269 of file GameSave.hpp.

Member Data Documentation

◆ entries

SerializableField<1, S, M*> bl::serial::SerializableObject< core::file::GameSave::ScriptDataPointers >::entries

Definition at line 267 of file GameSave.hpp.


The documentation for this struct was generated from the following file: