Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Attributes | List of all members
core::file::GameSave::ScriptDataPointers Struct Reference

Stores pointers to the actual data to save/load from. More...

#include <GameSave.hpp>

Public Attributes

std::unordered_map< std::string, bl::script::Value > * entries
 

Detailed Description

Stores pointers to the actual data to save/load from.

Definition at line 62 of file GameSave.hpp.

Member Data Documentation

◆ entries

std::unordered_map<std::string, bl::script::Value>* core::file::GameSave::ScriptDataPointers::entries

Definition at line 63 of file GameSave.hpp.


The documentation for this struct was generated from the following file: