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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <Behavior.hpp>
Public Types | |
using | P = core::file::Behavior::Path::Pace |
Public Member Functions | |
SerializableObject () | |
Public Attributes | |
SerializableField< 1, P, bl::tmap::Direction > | direction |
SerializableField< 2, P, std::uint16_t > | steps |
Definition at line 208 of file Behavior.hpp.
using bl::serial::SerializableObject< core::file::Behavior::Path::Pace >::P = core::file::Behavior::Path::Pace |
Definition at line 209 of file Behavior.hpp.
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inline |
Definition at line 214 of file Behavior.hpp.
SerializableField<1, P, bl::tmap::Direction> bl::serial::SerializableObject< core::file::Behavior::Path::Pace >::direction |
Definition at line 211 of file Behavior.hpp.
SerializableField<2, P, std::uint16_t> bl::serial::SerializableObject< core::file::Behavior::Path::Pace >::steps |
Definition at line 212 of file Behavior.hpp.