Peoplemon  0.1.0
Peoplemon 3 game source documentation
Public Types | Public Member Functions | Public Attributes | List of all members
bl::serial::SerializableObject< core::file::Behavior::Path::Pace > Struct Reference

#include <Behavior.hpp>

+ Inheritance diagram for bl::serial::SerializableObject< core::file::Behavior::Path::Pace >:

Public Types

using P = core::file::Behavior::Path::Pace
 

Public Member Functions

 SerializableObject ()
 

Public Attributes

SerializableField< 1, P, bl::tmap::Direction > direction
 
SerializableField< 2, P, std::uint16_t > steps
 

Detailed Description

Definition at line 208 of file Behavior.hpp.

Member Typedef Documentation

◆ P

using bl::serial::SerializableObject< core::file::Behavior::Path::Pace >::P = core::file::Behavior::Path::Pace

Definition at line 209 of file Behavior.hpp.

Constructor & Destructor Documentation

◆ SerializableObject()

bl::serial::SerializableObject< core::file::Behavior::Path::Pace >::SerializableObject ( )
inline

Definition at line 214 of file Behavior.hpp.

Member Data Documentation

◆ direction

SerializableField<1, P, bl::tmap::Direction> bl::serial::SerializableObject< core::file::Behavior::Path::Pace >::direction

Definition at line 211 of file Behavior.hpp.

◆ steps

SerializableField<2, P, std::uint16_t> bl::serial::SerializableObject< core::file::Behavior::Path::Pace >::steps

Definition at line 212 of file Behavior.hpp.


The documentation for this struct was generated from the following file: