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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Collection of data classes for battle commands. More...
Classes | |
struct | Animation |
Represents a type of animation that can be played in battle. More... | |
class | Message |
Represents a message to be displayed. The actual message text is generated by the battle controller. More... | |
Typedefs | |
using | MovePair = std::pair< pplmn::MoveId, pplmn::MoveId > |
Collection of data classes for battle commands.
using core::battle::cmd::MovePair = typedef std::pair<pplmn::MoveId, pplmn::MoveId> |
Definition at line 9 of file Message.cpp.