Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Typedefs
core::battle::cmd Namespace Reference

Collection of data classes for battle commands. More...

Classes

struct  Animation
 Represents a type of animation that can be played in battle. More...
 
class  Message
 Represents a message to be displayed. The actual message text is generated by the battle controller. More...
 

Typedefs

using MovePair = std::pair< pplmn::MoveId, pplmn::MoveId >
 

Detailed Description

Collection of data classes for battle commands.

Typedef Documentation

◆ MovePair

Definition at line 9 of file Message.cpp.