Peoplemon  0.1.0
Peoplemon 3 game source documentation
Namespaces
BattleWrapperState.cpp File Reference
#include <Game/States/BattleWrapperState.hpp>
#include "Battle/TrainerIntro.hpp"
#include "Battle/WildIntro.hpp"
#include <BLIB/Util/Random.hpp>
#include <Core/Properties.hpp>
#include <Core/Resources.hpp>
#include <Game/States/BattleState.hpp>
#include <Game/States/Evolution.hpp>
#include <array>

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Namespaces

 game
 Parent namespace for all functionality unique to the game.
 
 game::state
 Parent namespace for all engine states implemented by the game.