Peoplemon  0.1.0
Peoplemon 3 game source documentation
Namespaces | Typedefs
Player.cpp File Reference
#include <Core/Systems/Player.hpp>
#include <BLIB/Logging.hpp>
#include <BLIB/Util/Random.hpp>
#include <Core/Components/Collision.hpp>
#include <Core/Components/PlayerControlled.hpp>
#include <Core/Files/GameSave.hpp>
#include <Core/Items/Item.hpp>
#include <Core/Maps/Map.hpp>
#include <Core/Properties.hpp>
#include <Core/Systems/Systems.hpp>

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Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::system
 Namespace containing core game systems shared between the game and the editor.
 

Typedefs

using core::system::Serializer = bl::serial::json::Serializer< Player >