Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
Evolution.hpp File Reference
#include <BLIB/Graphics.hpp>
#include <BLIB/Particles.hpp>
#include <Core/Peoplemon/OwnedPeoplemon.hpp>
#include <Game/States/State.hpp>

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Classes

class  game::state::Evolution
 Game state for when a Peoplemon evolves into another one. More...
 
struct  game::state::Evolution::Spark
 

Namespaces

 game
 Parent namespace for all functionality unique to the game.
 
 game::state
 Parent namespace for all engine states implemented by the game.