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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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Go to the source code of this file.
Classes | |
struct | game::state::evo::GpuSpark |
GPU particle payload for the evolution sparks particle system. More... | |
class | game::state::evo::SparkEmitter |
Spark emitter for the evolution sparks particle system. More... | |
class | game::state::evo::SparkSink |
Spark sink for the evolution sparks particle system. More... | |
class | game::state::evo::SparkAffector |
Spark affector for the evolution sparks particle system. More... | |
Namespaces | |
game | |
Parent namespace for all functionality unique to the game. | |
game::state | |
Parent namespace for all engine states implemented by the game. | |
game::state::evo | |
Implementation items for the evolution screen. | |