Peoplemon  0.1.0
Peoplemon 3 game source documentation
Stat.hpp
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1 #ifndef CORE_PEOPLEMON_STAT_HPP
2 #define CORE_PEOPLEMON_STAT_HPP
3 
4 #include <cstdint>
5 
6 namespace core
7 {
8 namespace pplmn
9 {
16 enum struct Stat : std::uint8_t {
17  HP = 0,
18  Attack = 1,
19  Defense = 2,
20  SpecialAttack = 3,
21  SpecialDefense = 4,
22  Speed = 5,
23  Evasion,
24  Accuracy,
25  Critical
26 };
27 
28 } // namespace pplmn
29 } // namespace core
30 
31 #endif
Stat
Represents a single stat. Used as an offset to access Stats as an array.
Definition: Stat.hpp:16
Core classes and functionality for both the editor and game.