1 #ifndef CORE_PEOPLEMON_BATTLESTATS_HPP
2 #define CORE_PEOPLEMON_BATTLESTATS_HPP
Core classes and functionality for both the editor and game.
Stores stats that only exist during battle.
static float getAccuracyMultiplier(int adjustedStage)
Returns the accuracy multiplier for a move hitting.
BattleStats(bool zero)
Initializes all stats to 0 or to their defaults.