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Peoplemon
0.1.0
Peoplemon 3 game source documentation
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#include <BLIB/Graphics.hpp>
#include <BLIB/Serialization.hpp>
#include <SFML/Graphics.hpp>
#include <functional>
#include <variant>
Go to the source code of this file.
Classes | |
class | core::map::Tile |
Data representation of a tile in a Map TileLayer. More... | |
struct | bl::serial::binary::Serializer< core::map::Tile, false > |
struct | bl::serial::SerializableObject< core::map::Tile > |
Namespaces | |
editor | |
All classes and functionality used for implementing the game editor. | |
editor::component | |
core | |
Core classes and functionality for both the editor and game. | |
core::map | |
Collection of classes responsible for loading, editing, rendering, and updating maps. | |
bl | |
bl::serial | |
bl::serial::binary | |