![]() |
Peoplemon
0.1.0
Peoplemon 3 game source documentation
|
#include <Spawn.hpp>
Public Member Functions | |
SerializableObject () | |
Public Attributes | |
SerializableField< 1, core::map::Spawn, std::uint16_t > | id |
SerializableField< 2, core::map::Spawn, bl::tmap::Position > | position |
|
inline |
SerializableField<1, core::map::Spawn, std::uint16_t> bl::serial::SerializableObject< core::map::Spawn >::id |
SerializableField<2, core::map::Spawn, bl::tmap::Position> bl::serial::SerializableObject< core::map::Spawn >::position |