Peoplemon  0.1.0
Peoplemon 3 game source documentation
Classes | Namespaces
RenderLevel.hpp File Reference
#include <BLIB/Graphics.hpp>
#include <Core/Maps/LayerSet.hpp>

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Classes

struct  core::map::RenderLevel
 Basic struct containing the graphics elements to render a map level. More...
 
struct  core::map::RenderLevel::Zone
 Batched graphics primitives for a set of layers. More...
 

Namespaces

 core
 Core classes and functionality for both the editor and game.
 
 core::map
 Collection of classes responsible for loading, editing, rendering, and updating maps.